Search:

Rehumanize Your Business : How Personal Videos Accelerate Sales and Improve Customer Experience. by Beute, Ethan.; Pacinelli, Stephen.;
Cover -- Title Page -- Copyright -- Dedication -- Contents -- Acknowledgments -- About the Authors -- Ethan Beute -- Stephen Pacinelli -- Introduction -- Part 1 Why It's Time to Rehumanize Your Business -- Chapter 1 The New Way to Communicate, Connect, and Convert -- A Simple Video Makes a Big Difference -- Video for Relationships, Not Just for Marketing -- It's Like We've Already Met -- Video Makes You More Familiar and Approachable -- The Numbers: Video Email versus Traditional Email -- The Stats, Claims, and Hype to Ignore -- The One Question to Ask Yourself -- Chapter 2 Email: The Indispensable, Broken Tool -- "You've Got Mail" -- Alternatives to Email -- The Indispensable Tool -- The Problem of (Over)crafting Your Emails -- So, Emojis? -- Repairing Email -- Chapter 3 Video: The Personal, Rehumanizing Tool -- Relationships Are the Whole Point -- Millennia of Human Brain Training -- Our Faces Speak the Same Language -- The Eyes Have It -- Talking With Your Hands -- The Warmth of Your Smile -- Outsmarting Our Mental Shortcuts -- Chapter 4 Six Signs This New Approach Is for You and Your Business -- Sign 1: You Teach, Train, Sell, or Serve -- Sign 2: You Drive Opportunities Toward Face-to-Face Meetings -- Sign 3: You Want to Improve Customer Experience -- Sign 4: You Risk Disintermediation by Web Apps, Tools, and Automations -- Sign 5: You Benefit From Word of Mouth -- Sign 6: You Win More Opportunities Face to Face -- Six Signs That You Need Personal Video -- Part 2 When to Rehumanize with Video -- Chapter 5 Nine Stories of Sales Acceleration and Better Customer Experience -- Author Dan Pink and Professor Dan Smith -- The Most Important Sound in Any Language -- Leadership, Video, and the Handwritten Note -- Appreciation You Can Feel -- More Sales Replies and Fewer Support Replies -- Even More Success in Customer Success.The First Salesperson to Send 10,000 Videos -- A Sales Team That's Sent 10,000 Videos -- Personal Touch, Faster Conversion, and More Referrals -- It's Not About the Video -- Chapter 6 Ten Times to Use Video Instead of Plain, Typed-Out Text -- Top 10 Times Video Says It Better -- When Not to Send Video -- Part 3 How to Record and Send Videos -- Chapter 7 Sending Video in Emails, Text Messages, and Social Messages -- Three Ways to Send Video in Email -- Screen Recording -- Sending Videos by Text Messages -- Sending Videos in Social Messages -- Delivery, Filters, and Firewalls -- The Video Viewing Experience -- Face to Face in Any Channel -- Chapter 8 Why You're Not Sending Video and How to Get Comfortable on Camera -- Why We Stop "Doing Video" Before We Even Start -- You Look (and Sound) Great -- You Know What to Say -- Your Process Results From Execution -- Seven Tips for Better Videos -- You're Not Alone -- Chapter 9 The Salesperson's Guide to Video Cameras -- Video Camera Tips -- Video Setup Tips -- The Right Tool for the Right Job -- Part 4 Improving Video Results -- Chapter 10 How to Get More Opens, Plays, and Replies -- Top Reasons for Video Email Underperformance -- How to Get More Email Opens -- How to Get More Video Plays -- How to Keep People Engaged in Your Videos -- How to Increase Your Reply Rate -- Tips for Prospecting with Video -- Chapter 11 So, You Sent a Video . . . Now What? -- How Tracking Helps You Follow Up More Effectively -- What to Do If Your Video Email Didn't Get Opened -- What to Do If Your Video Didn't Get Played -- What to Do If You Didn't Get a Reply -- Multiple Views, Latent Demand, and Long-Term Follow-Up -- Now What? That's What! -- Chapter 12 Where Rehumanization Is Now and Where It's Headed -- More Effective and More Satisfying Work -- The Soft Edge -- The State of the Movement.Measuring More Than Opens, Plays, and Replies -- Your Next Steps -- Rehumanize Your Communication and Your Business -- Notes -- Index -- EULA.Description based on publisher supplied metadata and other sources.
Subjects: Electronic books.; Internet marketing..; Internet videos..; Customer relations.;
On-line resources: CGCC online access;
unAPI

Communicating Science and Technology Through Online Video : Researching a New Media Phenomenon. by León, Bienvenido.; Bourk, Michael.;
Cover -- Title -- Copyright -- Contents -- 1 Investigating Science-Related Online Video -- 1.1. Science Communication in the Digital Environment -- 1.2. The Videonline Project -- 1.3. Summary of Main Findings -- 2 An Overview of Science Online Video: Designing a Classification of Formats -- 2.1. Development of Online Video -- 2.2. Online Video, a Tool to Communicate Science -- 2.3. Effectiveness of Scientific Online Video -- 2.4. Classification of Online Scientific Video Formats -- 2.5. Conclusion -- 3 Producing Science Online Video -- 3.1. Producers -- 3.2. Scientists -- 3.3. Format -- 3.4. Objectives -- 3.5. New Opportunities for Science Video Production -- 4 When Science Becomes Controversial -- 4.1. Climate Change -- 4.2. Vaccines -- 4.3. Nanotechnology -- 4.4. Results -- 4.5. In Search of the Keys to Controversy -- 5 New and Old Narratives: Changing Narratives of Science Documentary in the Digital Environment -- 5.1. Introduction -- 5.2. Empirical Study -- 5.3. New Narratives for a New Age? -- 6 Rigour in Online Science Videos: An Initial Approach -- 6.1. New Challenges for Scientific Dissemination -- 6.2. Scientific Rigour in Audiovisual Science Communication -- 6.3. Empirical Study -- 6.4. Discussion and Conclusions -- 7 Audiovisual Formats and Content in University Corporate Communication: Lost Branding Opportunities? -- 7.1. Introduction -- 7.2. Videos and Organisations -- 7.3. Methodology -- 7.4. Results and Discussion -- 7.5. Conclusions -- 8 Entertainment in Science: Useful in Small Doses -- 8.1. Science as Entertainment -- 8.2. Empirical Study -- 8.3. A Look Into the Future -- 9 Framing in Climate Change Videos -- 9.1. Frames in Climate Change Representation -- 9.2. Main Themes -- 9.3. Gain vs. Loss -- 9.4. Conclusion -- 10 Conclusion: Innovation and Future Challenges -- 10.1. Innovation in Science Online Video.10.2. Some Challenges Ahead -- Appendix 1 Notes on the Research Method -- Contributors -- Index.Description based on publisher supplied metadata and other sources.Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2019. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Subjects: Electronic books.; Internet videos..; Communication in science.;
On-line resources: CGCC online access.;
unAPI

Cat Is Art Spelled Wrong. by Casey, Caroline,1976-editor.; Fischbach, Chris,1972-editor.; Schultz, Sarah,editor.;
Fourteen writers take on perhaps the most important cultural issue of our time: figure out what we re talking about when we re talking about cat videos. New York magazine Are cat videos art? This essay collection, funded by a Kickstarter campaign, addresses not just our fascination with cat videos, but also how we decide what is good or bad art, or art at all; how taste develops, how that can change, and why we love or hate something. It s about people and technology and just what it is about cats that makes them the internet s cutest despots. This lively essay collection is intended as an earnest attempt to uncover more about human nature especially in today s internet-driven world. Cool Hunting Contributors include: Sasha Archibald, Will Braden, Stephen Burt, Maria Bustillos, David Carr, Matthea Harvey, Alexis Madrigal, Joanne McNeil, Ander Monson, Kevin Nguyen, Elena Passarello, Jillian Steinhauer, Sarah Schultz, and Carl Wilson. This clever collection is highly recommended for people who watch cat videos, which is apparently nearly everyone. Publishers Weekly A delight. Chicago Tribune.Print version record.
Subjects: Electronic books.; Cats; Internet videos; ART / Film & Video.;
Access limited to subscribing institutions.
On-line resources: CGCC online access;
unAPI

Creating and Building Your Own YouTube Channel. by Hall, Kevin(DLC)1622186;
Cover -- Title Page -- Copyright Page -- Table of Contents -- Introduction -- Chapter 1 The Basics of YouTube and YouTube Channels -- Chapter 2 Creating and Building Your Channel -- Chapter 3 Building Your Cahnnel's Audience -- Chapter 4 The Personal Benefits of Having a YouTube Channel -- Glossary -- For More Information -- For Further Reading -- Bibliography -- Index -- About the Author -- Back Cover.Description based on publisher supplied metadata and other sources.Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2018. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Subjects: Electronic books.; Internet videos-Juvenile literature.; Online social networks-Juvenile literature.; YouTube (Firm)-Juvenile literature.;
On-line resources: CGCC online access;
unAPI

Gaming : Playing Safe and Playing Smart. by Wilkinson, Colin(DLC)1924149;
Cover -- Title -- Copyright -- Contents -- Introduction -- Chapter 1 From Tennis for Two to Massively Multiplayer Online Role-Playing Games: A Brief History of Video and Computer Games -- Chapter 2 Genres and Their Ratings -- Chapter 3 Gaming and a Balanced, Healthy Life -- Chapter 4 Staying Safe While Gaming -- Glossary -- For More Information -- For Further Reading -- Bibliography -- Index.Description based on publisher supplied metadata and other sources.Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2018. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Subjects: Electronic books.; Computer games; Computer games-Juvenile literature.; Internet games; Internet games-Juvenile literature.; Internet-Safety measures.; Internet-Safety measures-Juvenile literature.; Video games; Video games-Juvenile literature.;
On-line resources: CGCC online access;
unAPI

The Al Qaeda code [electronic resource (video)] : internet video and the radicalization of Muslim youth / by Filmoption International (Firm); Films for the Humanities & Sciences (Firm)(SAGE)1984150; Films Media Group(SAGE)1996584;
Internet Terrorist Training (3:44) -- Media Strategy of al Qaeda (2:52) -- Jihadi Propaganda War (4:42) -- Jihadi Media Distribution (4:03) -- Jihadi Recruiter (3:06) -- West Point Students Study Jihadi Videos (3:04) -- Terrorist Tactics (4:36) -- Jihadi Threat Is Global (3:19) -- West Point Platoon Leaders vs. Jihadi Propaganda (3:09) -- Jihadi Terrorism: God's War? (3:49) -- How to Combat Radicalism (3:35)The Internet is the new training ground for terrorist organizations-a readily accessible, globally distributed broadcasting platform for recruitment, indoctrination, and instructional videos. With unprecedented access to al Qaeda and radical jihadi video content, this program provides penetrating insights into the minds of those who produce these underground films-and of those who watch them. Jihadi video producer Omar Bakri and jihadi media distributor Mohammed al-Massari are featured, as well as media warfare and counterterrorism specialists at the U.S. Military Academy and others committed to the fight against the online radicalization of Muslim youth.11 & up.Mode of access: Internet.System requirements: FOD playback platform.Title from distributor's description.
Subjects: Educational films.; Internet videos.; Videorecording.; Digital media; Terrorists;
© [2009], c2008., Films Media Group,
On-line resources: CGCC online access -- Part of the Films on Demand collection.;
unAPI

Internet Addiction and Online Gaming [electronic resource]. by McQuade, Samuel C.(SAGE)1580083; Gentry, Sarah E.; Colt, James P.(SAGE)1600458;
Cover; Contents; Foreword; Introduction; 1: Addiction and Internet Addiction; 2: Social Computing and Online Addictions; 3: Online Gaming and Addiction; 4: Internet Addiction and Gambling; 5: Other Digital Addictions and Obsessions; 6: Potential Consequences and Other Dangers; 7: Practicing Safe and Responsible Computing; Endnotes; Bibliography; Further Resources; Index; About the Authors; About the Consulting Editor
Subjects: Electronic books.; Internet addiction -- Popular works.; Online gaming.; Video game addiction -- Popular works.;
On-line resources: CGCC online access;
unAPI

Vloggers and Vlogging. by Staley, Erin.(DLC)1612287;
Cover -- Title Page -- Copyright Page -- Table of Contents -- Introduction -- Chapter 1 Vlogs 101 -- Chapter 2 Let the Creativity Flow -- Chapter 3 Making the Cut -- Chapter 4 Become Your Own Vlog Marketer -- Chapter 5 Take Your Vlog to the Next Level -- Glossary -- For More Information -- For Further Reading -- Bibliography -- Index -- About the Author -- Back Cover.Description based on publisher supplied metadata and other sources.Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2018. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Subjects: Electronic books.; Electronic commerce-Juvenile literature.; Internet advertising-Juvenile literature.; Video blogs-Juvenile literature.; Web site development-Juvenile literature.;
On-line resources: CGCC online access;
unAPI

Reset your child's brain : a four-week plan to end meltdowns, raise grades, and boost social skills by reversing the effects of electronic screen-time [electronic resource] / by Dunckley, Victoria L.,1970-(DLC)1624723; hoopla digital.;
Increasing numbers of parents grapple with children who are acting out without obvious reason. Revved up and irritable, many of these children are diagnosed with ADHD, bipolar illness, autism, or other disorders but don't respond well to treatment. They are then medicated, often with poor results and unwanted side effects. Based on emerging scientific research and extensive clinical experience, integrative child psychiatrist Dr. Victoria Dunckley has pioneered a four-week program to treat the frequent underlying cause, Electronic Screen Syndrome (ESS). Dr. Dunckley has found that everyday use of interactive screen devices - such as computers, video games, smartphones, and tablets - can easily overstimulate a child's nervous system, triggering a variety of stubborn symptoms. In contrast, she's discovered that a strict, extended electronic fast single-handedly improves mood, focus, sleep, and behavior, regardless of the child's diagnosis. It also reduces the need for medication and renders other treatments more effective. Offered now in this book, this simple intervention can produce a life-changing shift in brain function and help your child get back on track - all without cost or medication. While no one in today's connected world can completely shun electronic stimuli, Dr. Dunckley provides hope for parents who feel that their child has been misdiagnosed or inappropriately medicated, by presenting an alternative explanation for their child's difficulties and a concrete plan for treating them.Mode of access: World Wide Web.
Subjects: Video games and children; Behavior disorders in children; Problem children; Internet and children.; Electronics; Parenting.; Electronic books.;
Digital content provided by hoopla.
On-line resources: CGCC online access.;
unAPI

American Soldiers of WWII [electronic resource (video)] / by Arts and Entertainment Network(SAGE)2092423; Films for the Humanities & Sciences (Firm)(SAGE)1984150; Films Media Group(SAGE)1996584;
WWII Guns (8:35) -- WWII Grenades (3:02) -- WWII Battlefield Tactics (4:11) -- Mock Battle (4:47) -- Credits: 'American Soldiers of WWII' (0:20)6 & up.Mode of access: Internet.System requirements: FOD playback platform.Title from distributor's description.
Subjects: Educational films.; Internet videos.; Video recording.;
© [2011], c2003., Films Media Group,
On-line resources: CGCC online access -- Part of the Films on Demand collection.;
unAPI